Iso

Chinese fixer for hire, Iso falls into a flow state to dismantle the opposition. Reconfiguring ambient energy into bulletproof protection, he advances with focus towards his next duel to the death.

Ability 1 (C)

EQUIP a molecular bolt. Fire to throw it forward, applying a brief FRAGILE to all players it touches. The bolt can pass through solid objects, including walls.

Ability 2 (Q)

START a focus timer. Once completed, enter a flow state during which downed enemies you kill or damage generate an energy orb. Shooting this orb grants you a shield which absorbs one instance of damage from any source.

Ability 3 (E)

EQUIP to assemble prismatic energy. FIRE to push an indestructible wall of energy forward that blocks bullets.

Ability 4 (X)

EQUIP an interdimensional arena. FIRE to hurl a column of energy through the battlefield, pulling you and the first enemy hit into the arena. You and your opponent duel to the death.